Sunday, December 14, 2008

Wellmet...


Here is the first completed party of 8 adventures that will enter Finsterschmerzen. I've equipped the four main PCs, but the hirelings still have 40gp each to buy weapons and armor. The main PCs have also pooled 58gp to purchase adventuring supplies (rope, torches, etc....no weapons or armor) or to give to the hirelings to upgrade their weapons and armor.

Anybody have an idea on what to name this party?

All names and info in the Character background sections (except level, race, and type) was generated randomly using the Treasury of Archaic Names (Judges Guild 1979).

Character background format:
[First name] ["Nickname among friend and family"] [Surname]
The [title or claim to fame] of [home town or region]
Wellmet from the [name of favorite tavern]
[Level] [Race] [Type]

PCs

Aidan "Tiller" Gurtler
The Constable of Kingsbay
Wellmet from the Globe & Plough
Level 2 Hobb Warrior

6 Strength
34 Constitution
20 Dexterity
14 Speed
13 Intelligence
8 Wizardry
14 Luck
11 Charisma

Weapons (combat dice):
2x Poniard (2)
War Shovel (3+1)

Armor (hits absorption):
Vambraces (2)
Full Helm (3)
Greaves (2)


Birath "Hale" Quarrels
The Pride of Bronzecut
Wellmet from the Beggar & Moat Meadhall
Level 3 Dwarf Warrior

30 Strength
10 Constitution
11 Dexterity
15 Speed
10 Intelligence
10 Wizardry
8 Luck
12 Charisma

Weapons (combat dice):
Thrusting Axe (4+1)

Armor (hits absorption):
Coif (2)
Buckler (3)
Vambraces (2)


Thylda "Blacklegs" Blackermann
The Siegebreaker of Rye
Wellmet from the Moon & Dinosaur Inn
Level 1 Human Greenlander

15 Strength
14 Constitution
14 Dexterity
6 Speed
12 Intelligence
17 Wizardry
13 Luck
8 Charisma

Weapons (combat dice):
2x Shillelagh (3+5)

Armor (hits absorption):
Vambraces (2)
Open Faced Helm (2)


Bhimrao "Lousy" Beloe
The Wonder of Jadelin
Wellmet from the Huntsman & Canteen
Level 2 Elf Wizard

11 Strength
10 Constitution
13 Dexterity
17 Speed
20 Intelligence
26 Wizardry
24 Luck
24 Charisma

Weapons (combat dice):
2x Fangwing Dagger (2+4)

Armor (hits absorption):
Soft Leather (5)
Bracers (2)
Solleret (2)


Hirelings

Philpot "Decrepit" Millar
The Walker-of-the-Marches of Old-Obelisk
Wellmet from the Buxom Ghost & Dolphin Resthouse
Level 1 Human Realist
[Specialty school of magic to be decided]

6 Strength
13 Constitution
5 Dexterity
4 Speed
12 Intelligence
17 Wizardry
8 Luck
11 Charisma
40gp


Cotton "Fop" Gestour
The Changeling of Abingdrite
Wellmet from the Lynx Head Tavern
Level 2 Fairy Rogue

Known Spell: Take That You Fiend!

3 Strength
3 Constitution
14 Dexterity
7 Speed
10 Intelligence
14 Wizardry
20 Luck
32 Charisma
40gp


Marsden "Brute" Berner
The Amir of Forestwood
Wellmet from the Jolly Nymph & Traveler
Level 1 Human Warrior

10 Strength
8 Constitution
11 Dexterity
14 Speed
11 Intelligence
9 Wizardry
11 Luck
11 Charisma
40gp


Dexter "Muse" Oxer
The Bachelor of Hooksprings
Wellmet from the Vine & Jerkin Alehouse
Level 1 Leprechaun Wizard

4 Strength
8 Constitution
17 Dexterity
11 Speed
14 Intelligence
14 Wizardry
12 Luck
10 Charisma
40gp

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