Showing posts with label decks. Show all posts
Showing posts with label decks. Show all posts

Friday, August 14, 2009

Fifteen years...thirty decks: Zur's Weirding


My brother and I often discussed the possibility of using Zur's Weirding as the centerpiece of a tourney-quality deck. We always came to the same conclusion:

Any great deck with Zur's Weirding in it would probably be better without Zur's Weirding in it.

Nonetheless, we built various decks around the card. One of my favorites featured discard effects and creature recursion. Around the same time period, I built a creature control and recursion deck based around Necroplasm. Neither deck was super great, but they used many of the same cards so I combined them to create this "fun" deck.

3x Zur's Weirding
4x Elves of Deep Shadow
3x Birds of Paradise
3x Spike Feeder
1x Golgari Grave-Troll
3x Putrefy
4x Shambling Shell
4x Last Gasp
4x Brain Pry
4x Hypnotic Specter
3x Necroplasm
2x Plague Boiler
2x Simic Growth Chamber
2x Dimir Aqueduct
10x Swamp
8x Forest

Tuesday, July 21, 2009

M10

Picked up a M10 Fat Pack yesterday. I like what I've seen so far. The card names and art are a vast improvement over most everything since at least Mirrodin block.

One thing I've noticed about the art is that it seems unusually and intentionally dark in color and mood. Almost as if each piece was given an additional dark filter layer. Sometimes it gets too dark, but overall I'm satisfied with the art. I'll always prefer the art from the Alpha-to-Mirage era, but at least the Tempest-to-whatever era of art appears to be over.

But there are still some stinkers. Worst art in the set: Canyon Minotaur.

"Where is my center of gravity?"

"My canyon brethren are ridiculous."

I like the basic land art in the set:

Philippines?

North Dakota?

I don't buy or play enough Magic these days to think about creating tournament quality decks. For a challenge, I'm gonna build "Core Set only" 60 card decks. Who wants to play for ante?

I built this B-U-r deck out of the the eight booster packs that I have so far. The 40 card pack of basic land that comes with the Fat Pack is handy, but I still didn't get enough land of each color for just a two color deck. So I splashed a couple red cards.

1x Duress
1x Weakness
1x Drudge Skeletons
2x Mind Rot
3x Kelinore Bats
1x Vampire Aristocrat
1x Gravedigger
2x Tendrils of Corruption
1x Diabolic Tutor
1x Consume Spirit
2x Vampire Nocturnus
1x Xathrid Demon
11x Swamp

1x Lightning Bolt
1x Prodigal Pyromancer
3x Mountain

1x Ponder
1x Unsummon
1x Zephyr Sprite
1x Ice Cage
2x Essence Scatter
2x Negate
2x Merfolk Looter
1x Illusionary Servant
1x Wind Drake
1x Snapping Drake
2x Clone
1x Mind Control
2x Air Elemental
9x Island

Thursday, July 16, 2009

Fifteen years...thirty decks: Rith & Crosis

The d30 tells me that the next deck to be listed is...#14. Decks #13 and #14 are closely related, so I'll do both. The Rith and Crosis decks.

The Invasion block expansions encouraged decks of three or more colors. It was fresh and fun. Since then, other expansions have also pushed massively-multicolor decks, but they seem to be just rehashing much of the same innovations that Invasion introduced, so the whole concept has gotten stale from my perspective. But Invasion was great and remains a favorite block of mine.

I believe these two decks were Standard legal at the time of Invasion block, but I never meant them to be competitive. Instead, I made the decks to play with my favorite cards from the block and also as an experiment in designing two decks to be competitively balanced against each other. My brother and I played these decks against each other quite alot five years ago during a trip to the Philippines. The Crosis deck seemed to be a little better at the time, so I eventually retooled the decks to help the Rith side a little.

Fun decks to play. This was also around the time that I decided Rod of Ruin is perhaps my favorite Magic card of all time, so both of these decks sport foils.

Greatest flavor text ever?

The Rith deck (white-green-red):

2x Rith's Charm
2x Thunderscape Battlemage
2x Flametongue Kavu
1x Aggressive Urge
4x Thornscape Familiar
4x Penumbra Bobcat
4x Sunscape Battlemage
4x Shackles
2x Eladamri's Call
4x Armadillo Cloak
4x Fleetfoot Panther
3x Ancient Spider
1x Rod of Ruin
1x Treva's Ruins
2x Geothermal Crevice
2x Rith Grove
2x City of Brass
9x Forest
7x Plains

The Crosis deck (black-blue-red):

2x Crosis's Charm
3x Quicksilver Dagger
4x Lava Zombie
4x Doomsday Specter
1x Spite & Malice
2x Thunderscape Battlemage
2x Flametongue Kavue
4x Nightscape Familiar
4x Ravenous Rats
3x Nightscape Battlemage
4x Stormscape Battlemage
3x Rushing River
1x Rod of Ruin
2x Geothermal Crevice
2x City of Brass
2x Dromar's Cavern
2x Sulfur Vent
6x Swamp
4x Island
5x Mountain

Tuesday, June 30, 2009

Fifteen years...thirty decks: Welcome to My Garden

Fifteen years ago this summer, my friends and I got our first Magic: the Gathering cards. I remember well the day trip to Minot when my brother and I each bought that starter deck of Revised Edition. What a fruitful day at the mall that was...I also came home with NHL 94 for the Sega Genesis and Seal's second album on CD.

That first deck of mine contained such luminaries as Lightning Bolt, Fireball, and a Vesuvan Doppleganger that I soon lost as ante to my bro. Of course, those direct damage spells pushed me towards a preference for red decks that lasted for several years. Early examples of my deck construction style are the mono-red flyers deck and the red-blue landwalk+Unstable Mutation deck.

Since then, I've been an on and off player and collector of Magic. I haven't played much the last couple of years, but this summer's release of the M10 edition has me mildly intrigued, so I'll probably pick up a few packs for a test drive. I'm also still collecting a set of 6th Edition, but haven't seen any boxes in my price range for awhile. Every couple of years lately I've sold off part of my collection, so maybe it's time for another sale to fill the coffers and make room for new cards.

One part of my collection that I'll likely never sell is the two longboxes of thirty decks total that I've built up over the years. I'll call it my "deck vault". It has both fun theme decks and competitive tourney decks, some of which brought home tourney gold long ago.

Usually when I put a competitive deck in the vault it is a toned down version that generalizes the evolution of the deck. That is because the deck vault is as much about my favorite cards as it is the decks, and sometimes the best version of a deck didn't have some my favorite cards that a previous or later version of the deck did. Conversely, when I make a theme deck for the vault I try to give the deck some balance by not adhering slavishly to the theme, though sometimes I go all-out with the theme for the fun of it.

Anyways, to commemorate this inconsequential 15 year anniversary, I'll randomly choose a deck from my vault every now and then and post the deck list and a little commentary. I'll do it until I run out of decks or get tired of it. A roll of the d30 determines that today's random deck is...

"Welcome to my garden"

4 bee sting
4 unyaro bee sting
3 unyaro bees
3 killer bees
4 giant spider
2 aquastrand spider
4 penumbra spider
1 goliath spider
4 silklash spider
2 storm seeker
2 lure of prey
4 eladamri's vineyard
23 forest

This is one of my favorite theme decks in the vault, but also perhaps one of the least likely to actually win a match. This deck isn't really built according to any official format. It uses a card from Portal, for crying out loud.

This was my attempt at fusing a few different themes into a single deck. The spider and bee themes are obvious enough. The third theme is mono-green direct damage. The "strategy" here is to set up a strong defense of spiders, then send the bees and the stings in for the win. Storm Seeker bolsters the direct damage theme and has great art.

Yeah, I'm pimping my Italian language Storm Seeker in this deck

The general problem with this deck, other than the fact that green direct damage is not very good, is that it is too slow. A early Eladamri's Vineyard can help it along, but even that's a crap shoot. This deck could use some cheaper creatures. I think I'll eventually add some Llanowar Elves and some more Aquastrand Spiders. There are probably new cards of these themes that could help the deck, but I haven't studied the new sets of the past couple of years.

Welcome to my garden